[consulting] Proper Collections Procedure
Henri Poole
poole at civicactions.com
Thu Aug 17 15:21:06 UTC 2006
IMO, full payment on the barrel-head and time based billing renders most
of this unnecessary. It sucks to keep track of time in micro-increments,
but a little pain during the day liberates you do the work and skip the
collections grind.
Henri
On Thu, 2006-08-17 at 09:02 +0200, Gunnar Langemark wrote:
> Larry Garfield wrote:
> > After the spec is finalized, there's a billing milestone. Work does not
> > continue until it's paid.
> >
> Right but - Reality usually kicks in at this point, and you continue
> working while waiting for the money. So give them short payment terms. 8
> days or so.
> (OK - I'm not in the US, but in Europe (Denmark)). I payment is late -
> work is too. Unless of course they have a good explanation (could they
> have?).
>
> Many consultants and developers hesitate to talk about money (at least
> here in my country it is some kind of tabooish thing), and some clients
> take advantage of it. Money talk is ok!
>
> If you don't like to/are able to - get paid before you start working -
> you need to get paid for the specs. That is important, because it is
> work you've done, and because it will give you an idea about the clients
> behaviour.
> Be sure that things are not always as they seem. Some clients seem easy
> in the beginning. They behave as if we agree on everything, and then
> later they're annoyed that you did not deliver exactly what they thought
> it would be. Even if they never let you suspect that would happen. Other
> clients are a big pain in the a.. in the beginning, and then it turns
> out, that it is because they actually took charge and ownership of the
> project, and they know exactly what they want - so if you deliver that
> they will be happy. Clients starting out easy - may be your worst
> nightmare. Simple psychology.
> > After the beta is released, there's a billing milestone. Work does not
> > continue until it's paid.
> >
> Very important. Now you've delivered on the specs (in your own opinion)
> and are finished with the project if everything is ok (which it never is
> - but anyway). This is where you need WRITTEN consent from the client.
> Make sure there's a milestone in the agreed upon contract - or at least
> some sort of written - e-mail is better than nothing - agreement that
> when you deliver something which resembles the specs - you get some money.
> You need to get paid at least partially for the work you've done - even
> if it does not fulfill the expectations of the client 100%. Make that
> clear from the start.
>
> > After the final release, there's a billing milestone. Presumably if you got
> > here, they're good for the money. :-)
> >
> This is probably 30-50% of the total payment. And you need to make the
> client satisfied with what he has got. To accomplish that - you need to
> communicate with your clients along the way, making sure he agrees that
> the requirements in the spec. are met. Actually it pays to get them
> little by little along the way. Only disadvantage is that if you
> communicate a lot with the client you give him the chance to try to
> change his requirements. If you can handle that (have a policy of
> written "change request" for it) you're better off in the end. If you
> can't handle that ongoing communication, make sure to have a meeting
> where you take charge - and walk the client through all the
> requirements. This is a crucial meeting. It is best for you to have his
> signature on the specs list immediately after walking through. He will
> probably hesitate, but if you make it clear that his signature is the
> goal of the meeting, it should work. At least if you have the balls to
> hand him the pen, and point to the line where his signature should be!
> :-)
> No it's not so much fun. Not as much fun as building the site. But it
> sure is fun when you see the money on your bank account.
>
> Reality Check: No I don't always follow these rules. No I don't always
> get to do only what I anticipated. No I don't always think I have full
> control. No not all projects are big enough to have all that paperwork.
> So I try to take it easy and calm down sometimes. Or else I get all
> tight up and stressed.
>
> Best
> Gunnar
>
> > What breakdown and milestones you use will depend on your situation, work
> > process, clients, etc, but the concept itself is sound. Bill in stages.
> >
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