[development] How to validate a $node?

Robrecht Jacques robrechtj+drupal at gmail.com
Wed Jun 7 08:31:32 UTC 2006


On 6/7/06, Earl Dunovant <prometheus6 at gmail.com> wrote:
>
>
> With no claim that it's the Right Way(c)
>

Again, no validation at all.

I know how to create a node programmatically. But this way, you can't be
sure it is valid.

Thanks anyway,
Robrecht

function syndicator_item_to_node($item_id = NULL) {
> >   global $user;
> >   if (is_null($item_id)) {
> >     $iid = arg(2);
> >     if (isset($iid)) {
> >       $item = db_fetch_object(db_query(SYNDICATOR_PROMOTE_TO_NODE_QUERY,
> > $iid));
> >     }
> >   }
> >   else if (is_numeric($item_id)) {
> >     $item = db_fetch_object(db_query(SYNDICATOR_PROMOTE_TO_NODE_QUERY,
> > $item_id));
> >   }
> >   if (isset($item)) {
> >     $node = new stdClass();
> >     $node->is_new = true;
> >     $item->description = check_markup($item->description,
> > $node->filter);
> >     $node->created = time();
> >     $node->date = format_date($item->timestamp, 'custom', 'Y-m-d H:i:s
> > O');
> >     $node->type = variable_get('syndicator_publish_node_type', 'none');
> >     $node->title = $item->title;
> >     $node->filter = variable_get('filter_default_format',
> > FILTER_FORMAT_DEFAULT);
> >     $node->body = theme('syndicator_published_content', $item);
> >     $node->teaser = node_teaser(theme('syndicator_published_content',
> > $item),
> >       variable_get('filter_default_format', FILTER_FORMAT_DEFAULT)); //
> > might be unnecessary
> >
> >     $node_options = variable_get('node_options_' . $node->type,
> > array());
> >     $node->comment = variable_get('comment_' . $node->type, 2);
> >     unset($node->nid);
> >     $node = node_submit($node);
> >     $node->uid = $user->uid ? $user->uid : 1;
> >     module_invoke('node', 'save', $node);
> >   }
> > }
> >
> >
> >
> On 6/6/06, Robrecht Jacques <robrechtj+drupal at gmail.com> wrote:
> >
> > - and the real question: how does the following sequence of 4.6translate into
> > 4.7:
> >
> > $node->type = 'story';
> > $node->uid = 1;
> > $node->title = ''; // invalid empty title!
> > $node->body = ''; // invalid empty body!
> >
> > $node = node_validate($node); // if life was only that
> >
> >
> >                               // that easy in 4.7...
> >
> > if (form_get_errors()) {
> >   // we detected the error... do something
> >   unset($GLOBALS['form']);
> >
> >   // note: we unset $GLOBALS['form'] so the next time we
> >
> >
> >   // try this trick, form_get_errors() return the errors
> >   // of the last run and not of the previous.
> >   // If something like this would be possible in 4.7 it
> >   // would be great, but form_set_error() in
> > 4.7 saves the
> >
> >   // errors in a static variable inside form_set_error()
> >   // instead of in $GLOBALS['form']. I see no way to unset
> >   // that...
> >   $output .= node_view($node);
> > }
> > else {
> >   // no errors? hmm, great, save it... quickly before
> >
> >
> >   // "they" introduce something else that breaks
> >   // "common sense". Really: why call something
> >   // foobar_validate() if it doesn't validate anything
> >   // at all... Am I alone in this? I guess so.
> >
> >
> >   node_save($node);
> > }
> >
> >
>
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