[development] Duplicated modules
pteglia at gmail.com
Wed Mar 11 02:06:59 UTC 2009
On Tue, Mar 10, 2009 at 7:59 PM, Gerhard Killesreiter <
gerhard at killesreiter.de> wrote:
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> Thomas Zahreddin schrieb:
> > You asked for a suggestion, here are my thoughts:
> > Am Dienstag, den 10.03.2009, 15:14 -0700 schrieb Karoly Negyesi:
> >> Hi,
> >> OK all you wiseasses, now you pissed me off enough to bring these
> >> issues into wider public, so tell me what to do in these situations.
> >> 1) There is a Drupal module, older than my boots, gets a much needed
> >> rewrite by two guys. Comes a third one, and he is, of course, welcome
> >> to the party. There is a discussion of what we do and what we not to
> >> do. Come next day, said third guy does what we all three agreed not
> >> do. Following a debate, he packs his toys and starts a new project.
> >> Said third guy contributes heavily to Drupal project for extremely
> >> long but quality and quantity does not always correlate.
> > So what can we learn form this (and many other stories)?
> > My answer to all three examples:
> > we need a better way to make decisions, since this sounds like the third
> > one does not agree in the end and to lay the responsibility in the hand
> > of teams: team members should not only be developers of the module, also
> > developers interested in cooperating / interacting (e.g. via an API)
> > with this module and _users_ of this module and maybe developers of
> > drupal core (since this is also a 'module' that will interact with a
> > contrib module). I want to call this circle decision board.
> > These boards / circles follow the principles of decisioning by
> > sociocracy (no crazy people - a practical approach for some European
> > companies) feel free to ask for more details and / or check
> > http://en.wikipedia.org/wiki/Sociocracy .
> "Sociocracy is a system of governance using consent-based decision
> making among equivalent individuals and an organizational structure
> based on cybernetic principles. "
> The problem in Open Source Software development is that the individuals
> are usually not equivalent.
> This is either explicit (one is the maintainer of the project and the
> other isn't) or implicit (one is longer with the project or whatever).
> > Means e.g. all decisions are made in consent. Means in difference to
> Ponies for everybody...?
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