Augustin - it is misleading to include 'access' and friends in your menu item. They will *NOT* be used. Anyone who relies on them has unknowingly compromised their security. You can only inherit whatever the original menu item had in 'access'. I think this is clearer:
$items[] = array('path' => 'node/add', 'callback' => 'mymodule_node_add', // -->> check this line. );
On Dec 5, 2007, at 9:39 AM, Augustin (Beginner) wrote:
Well, thinking a bit more about it, I think:
1) that Gábor 's hint is easy and very useful for D6, and simpler than what I sometimes had to do. I'll use that for now.
2) that there should be an even easier, more drupalish solution for D7.
Here is the issue which includes 2 very simple proposals consistent with the rest of Drupal: http://drupal.org/node/198059
On Wednesday 05 December 2007 21:59, Michelle Cox wrote:
Unfortunately, what Gábor wrote is greek to me. Do you have time to explain this in a bit more detail?
In hook_menu(), create an item that maps node/add to your own function callback:
$items[] = array('path' => 'node/add', 'title' => t('Create content'), 'callback' => 'mymodule_node_add', // -->> check this line. 'access' => user_access('access content'), 'type' => MENU_ITEM_GROUPING, 'weight' => 1);
This will override the core callback for node/add.
copy the function node_add() into a new function mymodule_node_add() which you can then customize anyway you want.
At least, that's what I understood Gabor's comment to mean.
It's simple and much more flexible than what I did before, but I don't like having to copy a whole core function just to remove one item.
Here is a better way for D7: http://drupal.org/node/198059
PS: I think it's tie to change your nick name.
That's very kind, but I still think it would be a bit premature... ;) I often look in awe at what many other members in this list accomplish regularly without breaking a sweat!
Blessings,
Augustin.