Issue status update for http://drupal.org/node/27901 Post a follow up: http://drupal.org/project/comments/add/27901 Project: Drupal Version: cvs Component: module system Category: feature requests Priority: normal Assigned to: Anonymous Reported by: Jose A Reyero Updated by: Jose A Reyero Status: patch (code needs review) eldarin, yes, as I've said this only one of the many things we can do to speed things up, so the "final solution" could be a combination of on demand loading, splitting modules, improving the cache... However, all these can be approached as different features and patches chx, I've also tried your 'split' thing, but once I had all that small files, I couldn't apply the patch, so I dont know really what to do with it... Anyway, why dont we start another thread for that, as it is quite a different approach? Jose A Reyero Previous comments: ------------------------------------------------------------------------ Sun, 31 Jul 2005 15:43:13 +0000 : Jose A Reyero Attachment: http://drupal.org/files/issues/on_demand_module_loading.patch (7.8 KB) As Drupal grows bigger, there is too much code not really needed parsed for each request. Also, installing more and more modules presents serious scalability issues, as all the enabled modules are included always for each non cached page. This is a first attempt to keep track of *all* module hooks, and only load modules when they're really needed. I guess it may need some polishing but the idea is simple enough. Currently, as the hook_menu is implemented by most of the modules, and it is called most of the times, the potential performance improvement introduced by this mechanism may be small. But the thing is, once he have some system for on demand module loading, hooks can be reworked in the future, to have some real performance boost. I.e. hook_menu could be easily split in two 'hook_menu' and 'hook_menu_dynamic', thus really reducing acually loaded modules. As I said, this is a first step. If there's some interest in this kind of features, I have some other things in the works aimed at performance and scalability, like: - (Simple) Rework of menu system to take real advantage of on demand module loading - Expand menu items to be able to include some file where the callback is in - Extend module loading for 'loading on path', and maybe 'loading split modules' - Some API loader, kind of api_invoke.... ------------------------------------------------------------------------ Sun, 31 Jul 2005 21:00:41 +0000 : chx This will be never be really efficient. If you have a block from aggregator, then aggregator needs to be loaded and parsed and store despite most of the functionality is never used. Quite a lot of modules play a small part in most pages. Alas, my split mode development is halted a bit, but I'll revive. My problem is that drupal_eval needs on the fly tokenizing and wrapping... ------------------------------------------------------------------------ Mon, 01 Aug 2005 00:10:30 +0000 : eldarin Interesting issue and approach; I'm also looking into reducing processing load and speeding things up. I have completed a first test version of a template system where I can keep the generated content - without the theme template "XHTML framework". I am now looking into how to cache partially parsed pages - with parts like e.g user specific information being always getting parsed. It's kind of complicated when to dirty cached contents - perhaps some simple rules could do - but I've yet to discover which. In my opinion the biggest gain can be found by reducing whatever processing needed to deliver XHTML to users - but not all is serving up the pages - a lot is also logging, AAA etc. I think a combination of successful caching and reducing module loading can be the best overall solution. For security I also like to try and differentiate db users - don't like the idea of a central "db-root" being used for all accessing. An encrypted password like /etc/passwd with perhaps client-side browser encryption generation could serve - a IDEA, 3DES or Rijndael. That would effectively get rid of most of the hacking/defacing of web-sites - i.e keep the db intact from hackers. ------------------------------------------------------------------------ Mon, 01 Aug 2005 00:25:19 +0000 : chx OK, to make this clear: I am working since March (with pauses) on something called split mode. This splits drupal into a gazillion of files -- one function, one include file. And loads on demand. The speedup and the memory saving are enormous (40-50%). What code I have is in my sandbox since May. I think it'd be great to have this in 4.7 as a possibility. I hoped that install system would come along, but as I do not have, I am a bit reluctant -- the problem is that if you update a module then it won't work until you resplit which can take several seconds. However, I think most sites do not update their modules too often so this is still an avenue that worth pursuing. Also, as most functions (most == there are problems with references) are wrapped into a c() call, it'd be possible (later?) to introduce a mechansim which could override any function. Sometimes this comes up...