[development] check_markup() question

Moshe Weitzman weitzman at tejasa.com
Wed Apr 12 12:49:56 UTC 2006

Many folks have also advocated for this so you are in good company. Since
Steven will have to bless this patch, I suggest getting buy in from him on a
use case. See his comment at

Also see an old patch at http://drupal.org/node/11225. There may be others
around too.

On 4/12/06 2:21 AM, "Gordon Heydon" <gordon at heydon.com.au> wrote:

> Hi,
> On Tue, 2006-04-11 at 09:53 +0200, Bèr Kessels wrote:
>> Op maandag 10 april 2006 01:40, schreef Gordon Heydon:
>>> Also is it possible to have a filter that is allowed only in certain
>>> situations as I would like to turn all the ecommerce emails into
>>> filtered fields, but this does not really relate to a node at all.
>> You may want to look at blocks. They are not node (ugh) and still use the
>> filters. 
> I have taken a look at this, and it was what I expected.
> check_markup() is good if you want to call it in total isolation, ie so
> what is contained within the content don't really need to know where it
> is being called from.
> In the case of a node with php content you can generally work out what
> the node is and do a node load to get the data. By this is really a
> little inefficient, because before calling the check_markup() from
> node_prepare() we already have the node object, so it would be nice if
> you can have the $node as a local variable so that you can use it.
> Also with the filters it would be nice if they can be more content type
> oriented. I would like to be able to classify filters so that they only
> get used on certain types of content. So the current filters would be
> considered a global filters and would appear on everything, but for
> E-Commerce I could create a transaction filter class and this will only
> be display on the emails that are sent from ecommerce, and not in other
> areas like nodes.
> Also when the filters are getting run we would be able to pass through a
> an array of variables which can be used by the filters.
> I think that I have my 4.8 project.
> What do people think.
> Thanks in advance.
> Gordon.

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