[development] Tuning your server for optimal Drupal performance
gabor at hojtsy.hu
Sun Jan 8 18:23:32 UTC 2006
Moshe Weitzman wrote:
> > path.module is costly in 4.6 if you have several hand added aliases
>> (like we had on a site for every node of a certain type). Grabbing the
>> whole list of aliases into memory, then getting and returning the array
>> on *every* call to the get_normal_path, and flipping the array on *every
>> call* to this function is extremely costly! The fact that pathauto is
>> costly is because path.module is costly itself with a lot of aliases.
>> Pathauto only helps you to quickly have these enourmous number of
> all this is right, but path.module is not at fault. this path machinery
> works with path.module disabled. path.module is just a UI to manage the
> url_alias table.
Ah, right, if you mean that disabling it does not help performance. I
meant enabling it is enough to cause performance problems (without
patauto). So seems like we are talking about the same thing.
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